Roliu Levelinimas

This topic contains 20 replies, has 7 voices, and was last updated by  Beneris 1 year, 5 months ago.

  • Author
    Posts
  • #9334
     Alexander Weber 
    Participant

    Level system

    Hey i’ve got another idea.
    I’m gonna keep it simple:

    You get Points for finishing missions like it is already.
    But instead of leveling automatically you get the chance to decide to what to buy or when to level up or not.
    You basically have a Leveling-System with Buy-Option so for example you make it to Level 2 which costs you for example 600 Points, the thing now is you wont get instantly everything from level 2 you either decide to just level up to 3 with another amount of Points or you buy something that is include in Level 2 like weapons equipment ect.

    Kept it short, hope it gives some ideas.

    • This reply was modified 2 years, 1 month ago by  Beneris.
    • This reply was modified 2 years, 1 month ago by  Beneris.
    #9375
     Alexander Weber 
    Participant

    Introducing a new Role: BREACHER

    Well the Name explains it already. Hes the guy to go in first… what’s the difference to others:

    – High Armor Vest
    – Flashbang – Incendiary Grenades
    – Weapons: http://imgur.com/a/HxGen

    Fun role to play, in my expirience is this class a good addition to a squad and sure it looks like its not very usefull on longer ranges but trust me in the right hand it will be deadly in every way.

    #9376
     Beneris 
    Keymaster

    Thanks for suggestion Weber

    You are right “…its not very useful on longer ranges…”, that role can be used only on short distances/cities.
    If some players choose switch to this role only when mission are in big city, by changing the role we waste our command points.
    But if there is some guy who want run witch pistol and shield till 2 lvl, yes we can do that.

    #9777
     Beneris 
    Keymaster
    #9778
     Hollow 
    Participant

    Sniper loadout:

    Lvl 0:
    -rhsusf_5Rnd_762x51_m993_Mag
    -rhsusf_5Rnd_762x51_m62_Mag
    -ACE_MapTools
    -ACE_Kestrel4500
    -rhsusf_5Rnd_762x51_m993_Mag x 15
    -rhsusf_5Rnd_762x51_m62_Mag x 15

    lvl 1:
    +ACE_MapTools
    +ACE_Kestrel4500
    -rhsusf_acc_harris_swivel

    lvl 2:
    +rhsusf_acc_M8541
    +UK3CB_BAF_H_Boonie_MTP_PRR

    lvl 3:
    What’s the difference between
    rhsusf_ANPVS_15 and rhsusf_acc_premier_anpvs27 ?

    lvl 4:
    -rhsusf_acc_M8541

    lvl 5:
    -rhsusf_mag_17Rnd_9x19_FMJ
    -UK3CB_BAF_H_Boonie_MTP_PRR
    +Laserdesignator

    lvl 6:
    -Laserdesignator

    lvl 7: ok

    lvl 8:
    -rhsusf_mag_10Rnd_STD_50BMG_mk211
    -rhsusf_mag_10Rnd_STD_50BMG_mk211 x 9

    I can comment on “why” at request.

    #9779
     Beneris 
    Keymaster

    What’s the difference between rhsusf_ANPVS_15 and rhsusf_acc_premier_anpvs27 ?

    rhsusf_ANPVS_15
    ANPVS_15

    rhsusf_acc_premier_anpvs2
    anpvs27

    • This reply was modified 1 year, 5 months ago by  Beneris.
Viewing 6 posts - 16 through 21 (of 21 total)

You must be logged in to reply to this topic.

CONTACT US

We're not around right now. But you can send us an email and we'll get back to you, asap.

Sending

©2019 ARMA 3 LT

Log in with your credentials

or    

Forgot your details?

Skip to toolbar